About me
đ Hi, I'm Dani đ
đ° C & C++ âĸ đ§ Systems & Engine Architecture âĸ ⥠Low-Level Development
~ 65312 byte(s) leaked in 693 allocation(s). ~
- đ Madrid, Spain.
- đĨī¸ Technical blog: izenynn.com.
- đ GitHub: github.com.
- đ§ Git server: git.izenynn.com.
- âī¸ Contact: [email protected].
- đ Master's in Advanced Programming for Video Games @ U-Tad.
- đ Computer Software Engineering @ 42.
- â¨ī¸ Arch Linux && alt layouts enjoyer (current layout | monkeytype profile).
- đž Games: Not My War on Steam | Itch.io profile | Google Play profile.
- đŽ Hobbies: pentesting (Hack The Box profile), TV series, simracing, boardgames and patatas bravas.
đ§âđģ About Me
- đģ Focus: Modular architecture, scalable core systems, low-level programming.
- đ§Š Experience: Low-level systems, game engines, core systems, networking, graphics (OpenGL), devops, pentesting, linux.
- đ¤ Strong believer in maintainable code and flexible architecture.
- đ̧ Previously lead programmer at 24-Pack Studios.
đ Featured Projects
- đ¯ Not My War – Lead programmer on UE5 stealth game, core systems architecture.
- đ Web Server – HTTP/1.1 server in C++98 with CGI support, nginx-style config.
- đšī¸ Chip8 Emulator – Simple emulator to learn emulation fundamentals.
- đ§ Custom Engines – Built simple game engines from scratch for learning.
- đ Containers – Custom implementation of some C++ STL containers.
đ§ Skills
Languages: C, C++, C#, Python, Assembly, Bash
Engines & Graphics: Unreal Engine, Blueprints, Unity, Godot, OpenGL
Tools & Systems: Git, Linux, Make, CMake, Docker, Ansible
Security & Pentesting: Ghidra, IDA Pro, Hashcat, Volatility, Nmap, Wireshark, Burp Suite, OWASP ZAP, Binary Exploitation, pwntools
Debug & Dev: GDB, Valgrind, Visual Studio, CLion, Rider, Vim